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@c -*-texinfo-*-
@c This is part of the GNU MDK Reference Manual.
@c Copyright (C) 2000, 2001
@c Free Software Foundation, Inc.
@c See the file mdk.texi for copying conditions.
@c $Id: mdk_mixvm.texi,v 1.7 2001/09/13 00:13:39 jao Exp $
@node mixvm, gmixvm, mixvm.el, Top
@comment node-name, next, previous, up
@chapter @code{mixvm}, the MIX computer simulator
@cindex mixvm
This chapter describes @code{mixvm}, the MIX computer
simulator. @code{mixvm} is a command line interface programme which
simulates the MIX computer (@pxref{The MIX computer}). It is able
to run MIXAL programs (@pxref{MIXAL}) previously compiled with the MIX
assembler (@pxref{mixasm}). The simulator allows inspection of the MIX
computer components (registers, memory cells, comparison flag and overflow
toggle), step by step execution of MIX programmes, and breakpoint
setting to aid you in debugging your code. For a tutorial description of
@code{mixvm} usage, @xref{Running the program}.
@menu
* Invocation:: Options when invoking @code{mixvm}.
* Commands:: Commands available in interactive mode.
* Devices:: MIX block devices implementation.
@end menu
@node Invocation, Commands, mixvm, mixvm
@comment node-name, next, previous, up
@section Invoking @code{mixvm}
@code{mixvm} can be invoked with the following command line options
(note that, following GNU's conventions, we provide a long option name
for each available single letter switch):
@example
mixvm [-vhurd] [--version] [--help] [--usage] [--run] [--dump]
[FILE[.mix]]
@end example
@noindent
The meaning of these options is as follows:
@defopt -v
@defoptx --version
Prints version and copyleft information and exits.
@end defopt
@defopt -h
@defoptx --help
@defoptx -u
@defoptx --usage
Prints a summary of available options and exits.
@end defopt
@defopt -r
@defoptx --run
Loads the specified @var{FILE} and executes it. After the program
execution, @code{mixvm} exits. @var{FILE} must be the name of a binary
@file{.mix} program compiled with @code{mixasm}. If your program does
not produce any output, use the @code{-d} flag (see below) to peek at
the virtual machine's state after execution.
@end defopt
@defopt -d
@defoptx --dump
This option must be used in conjuction with @code{-r}, and tells
@code{mixvm} to print the value of the virtual machine's registers,
comparison flag and overflow toggle after executing the program named
@var{FILE}. See @xref{Non-interactive mode}, for sample usage.
@end defopt
When run without the @code{-r} flag, @code{mixvm} enters its interactive
mode, showing you a prompt like this one:
@example
MIX >
@end example
@noindent
and waiting for your commands (@pxref{Commands}). If the
optional @var{FILE} argument is given, the file @file{FILE.mix} will be
loaded into the virtual machine memory before entering the interactive
mode.
The first time @code{mixvm} is invoked, a directory named @file{.mdk} is
created in your home directory. It contains the @code{mixvm}
configuration file, the command history file and (by default) the block
devices files (@pxref{Devices}).
@node Commands, Devices, Invocation, mixvm
@comment node-name, next, previous, up
@section Interactive commands
You can enter the interactive mode of the MIX virtual machine by simply
invoking @code{mixvm} without arguments. You will then presented a shell
prompt
@example
MIX >
@end example
@noindent
which indicates that a new virtual machine has been initialised and is
ready to execute your commands. As we have already mentioned, this
command prompt offers you command line editing facilities which are
described in the Readline user's manual (chances are that you are
already familiar with these command line editing capabilities, as they
are present in many GNU utilities, e.g. the @code{bash}
shell)@footnote{The readline functionality will be available if you have
compiled @sc{mdk} with readline support, i.e., if GNU readline is
installed in your system. This is ofte the case in GNU/Linux and BSD
systems}. In a nutshell, readline provides command completion using the
@kbd{TAB} key and command history using the cursor keys. A history file
containing the last commands typed in previous sessions is stored in the
@sc{mdk} configuration directory (@file{~/.mdk}).
As a beginner, your best friend will be the @code{help} command, which
shows you a summary of all available MIX commands and their usage; its
syntax is as follows:
@deffn {@code{mixvm} command} help [command]
@deffnx {@code{mixvm} command} ? [command]
Prints a short description of the given @var{command} and its usage. If
@var{command} is omitted, @code{help} prints the short description for
all available commands.
@end deffn
@menu
* File commands:: Loading and executing programs.
* Debug commands:: Debugging programs.
* State commands:: Inspecting the virtual machine state.
* Configuration commands:: Storing mixvm settings.
@end menu
@node File commands, Debug commands, Commands, Commands
@comment node-name, next, previous, up
@subsection File commands
You have at your disposal a series of commands that let you load and
execute MIX executable files, as well as manipulate MIXAL source files:
@deffn {file command} load file[.mix]
This command loads a binary file, @var{file.mix} into the virtual
machine memory, and positions the program counter at the beginning of
the loaded program. This address is indicated in the MIXAL source file
as the operand of the @code{END} pseudoinstruction. Thus, if your
@file{sample.mixal} source file contains the line:
@example
END 3000
@end example
@noindent
and you compile it with @code{mixasm} to produce the binary file
@file{sample.mix}, you will load it into the virtual machine as follows:
@example
MIX > load sample
Program loaded. Start address: 3000
MIX >
@end example
@end deffn
@deffn {file command} run [file[.mix]]
When executed without argument, this command initiates or resumes
execution of instructions from the current program counter
address. Therefore, issuing this command after a successful @code{load},
will run the loaded program until either a @code{HLT} instruction or a
breakpoint is found. If you provide a MIX filename as argument, the
given file will be loaded (as with @code{load} @var{file}) and
executed. If @code{run} is invoked again after program execution
completion (i.e., after the @code{HLT} instruction has been found in a
previous run), the program counter is repositioned and execution starts
again from the beginning (as a matter of fact, a @code{load} command
preserving the currently set breakpoints is issued before resuming
execution).
@end deffn
@deffn {file command} edit [file[.mixal]]
The source file @var{file.mixal} is edited using the editor defined in
the environment variable @var{MDK_EDITOR}. If this variable is not set,
the following ones are tried out in order: @var{X_EDITOR}, @var{EDITOR}
and @var{VISUAL}. If invoked without argument, the source file for the
currently loaded MIX file is edited. The command used to edit source
files can also be configured using the @code{sedit} command
(@pxref{Configuration commands}).
@end deffn
@deffn {file command} compile file[.mixal]
The source file @var{file.mixal} is compiled (with debug information
enabled) using @code{mixasm}. If invoked without argument, the source
file for the currently loaded MIX file is recompiled. The compilation
command can be set using the @code{sasm} command (@pxref{Configuration
commands}).
@end deffn
@node Debug commands, State commands, File commands, Commands
@comment node-name, next, previous, up
@subsection Debug commands
Sequential execution of loaded programs can be interrupted using the
following debug commands:
@deffn {debug command} next [ins_number]
This command causes the virtual machine to fetch and execute up to
@var{ins_number} instructions, beginning from the current program
counter position. Execution is interrupted either when the specified
number of instructions have been fetched or a breakpoint is found,
whatever happens first. If run without arguments, one instruction is
executed. If @code{next} is invoked again after program execution
completion (i.e., after the @code{HLT} instruction has been found in a
previous run), the program counter is repositioned and execution starts
again from the beginning (as a matter of fact, a @code{load} command
preserving the currently set breakpoints is issued before resuming
execution).
@end deffn
@deffn {debug command} sbp line_number
@deffnx {debug command} cbp line_no
Sets a breakpoint at the specified source file line number. If the line
specified corresponds to a command or to a MIXAL pseudoinstruction which
does not produce a MIX instruction in the binary file (such as
@code{ORIG} or @code{EQU}) the breakpoint is set at the first source
code line giving rise to a MIX instruction after the specified
one. Thus, for our sample @file{hello.mixal} file:
@example
* (1)
* hello.mixal: say 'hello world' in MIXAL (2)
* (3)
* label ins operand comment (4)
TERM EQU 19 the MIX console device number (5)
ORIG 1000 start address (6)
START OUT MSG(TERM) output data at address MSG (7)
...
@end example
@noindent
trying to set a breakpoint at line 5, will produce the following result:
@example
MIX > sbp 5
Breakpoint set at line 7
MIX >
@end example
@noindent
since line 7 is the first one compiled into a MIX instruction (at
address 3000). In order to @code{sbp} to work, the source file must be
compiled using the @code{-g} flags, which tells @code{mixasm} to include
debug information in the binary @file{.mix} file.
The command @code{cbp} clears a (previously set) breakpoint at the given
source file line.
@end deffn
@deffn {debug command} spba address
@deffnx {debug command} cbpa address
Sets a breakpoint at the given memory @var{address}. The argument must
be a valid MIX memory address, i.e., it must belong into the range
@w{[0-3999]}. Note that no check is performed to verify that the
specified address is reachable during program execution. No debug
information is needed to set a breakpoint by address with @code{sbpa}.
The command @code{cbpa} clears a (previously set) breakpoint at the
given memory address.
@end deffn
@deffn {debug command} sbpr A | X | J | Ii
@deffnx {debug command} cbpr A | X | J | Ii
Sets a conditional breakpoint on the specified register change. For
instance,
@example
sbpr I1
@end example
@noindent
will cause an interruption during program execution whenever the
contents or register @code{I1} changes. A previously set breakpoint is
cleared using the @code{cbpr} command.
@end deffn
@deffn {debug command} sbpm address
@deffnx {debug command} cbpm address
Sets a conditional breakpoint on the specified memory cell change. The
argument must be a valid MIX memory address, i.e., it must belong into
the range @w{[0-3999]}. For instance,
@example
sbpm 1000
@end example
@noindent
will cause an interruption during program execution whenever the
contents or of the memory cell number 1000 changes. A previously set
breakpoint is cleared using the @code{cbpm} command.
@end deffn
@deffn {debug command} sbpo
@deffnx {debug command} cbpo
Sets/clears a conditional breakpoint on overflow toggle change.
@end deffn
@deffn {debug command} sbpc
@deffnx {debug command} cbpc
Sets/clears a conditional breakpoint on comparison flag change.
@end deffn
@deffn {debug command} cabp
Clears all currently set breakpoints.
@end deffn
@deffn {debug command} psym [symbol_name]
MIXAL programs can define symbolic constants, using either the
@code{EQU} pseudoinstruction or a label at the beginning of a
line. Thus, in the program fragment
@example
VAR EQU 2168
ORIG 4000
START LDA VAR
@end example
@noindent
the symbol @code{VAR} stands for the value 2168, while @code{START} is
assigned the value 4000. When MIXAL programs are compiled using the
@code{-g} flag (which tells @code{mixasm} to include debug information
in the binary @file{.mix} file), the symbol table can be consulted from
the @code{mixvm} command line using @code{psym} followed by the name of
the symbol whose contents you are interested in. When run without
arguments, @code{psym} will print all defined symbols and their values.
@end deffn
The virtual machine can also show you the instructions it is executing,
using the following commands:
@deffn {debug command} tracing [on|off]
@code{tracing on} enables instruction tracing. When tracing is enabled,
each time the virtual machine executes an instruction (due to your
issuing a @code{run} or @code{next} command), it is printed in its
canonical form (that is, with all expressions evaluated to their
numerical values) and, if the program was compiled with debug
information, as it was originally typed in the MIXAL source
file. Instruction tracing is disabled with @code{tracing off}
command. When run without arguments, @code{tracing} shows the current
tracing status. A typical tracing session could be like this:
@example
MIX > tracing on
MIX > tracing
Instruction tracing is currently ON.
MIX > next
3000: [OUT 3002,0(2:3)] START OUT MSG(TERM)
MIXAL HELLO WORLD
Elapsed time: 1 /Total program time: 1 (Total uptime: 1)
MIX > next
3001: [HLT 0,0] HLT
End of program reached at address 3002
Elapsed time: 10 /Total program time: 11 (Total uptime: 11)
MIX > tracing off
MIX > tracing
Instruction tracing is currently OFF.
MIX >
@end example
@noindent
The executed instruction, as it was translated, is shown between square
brackets after the memory address, and, following it, you can see the
actual MIXAL code that was compiled into the executed instruction. The
tracing behaviour is stored as a configuration parameter in @file{~/.mdk}.
@end deffn
@deffn {debug command} pbt [INS_NUMBER]
This command prints a backtrace of executed instructions. Its optional
argument @var{ins_number} is the number of instructions to print. If it
is omitted or equals zero, all executed instructions are printed. For
instance, if you compile and load the following program (@file{bt.mixal}):
@example
ORIG 0
BEG JMP *+1
JMP *+1
FOO JMP BAR
BAR HLT
END BEG
@end example
@noindent
you could get the following traces:
@example
MIX > load bt
Program loaded. Start address: 0
MIX > next
MIX > pbt
#0 BEG in bt.mixal:2
MIX > next
MIX > pbt
#0 1 in bt.mixal:3
#1 BEG in bt.mixal:2
MIX > run
Running ...
... done
MIX > pbt 3
#0 BAR in bt.mixal:5
#1 FOO in bt.mixal:4
#2 1 in bt.mixal:3
MIX > pbt
#0 BAR in bt.mixal:5
#1 FOO in bt.mixal:4
#2 1 in bt.mixal:3
#3 BEG in bt.mixal:2
MIX >
@end example
Note that the executed instruction trace gives you the label of the
executed line or, if it has no label, the its address.
@end deffn
As you have probably observed, @code{mixvm} prints timing statistics
when running programs. This behaviour can be controlled using the
@code{timing} command (@pxref{Configuration commands}).
@code{mixvm} is also able of evaluating w-expressions
(@pxref{W-expressions}) using the following command:
@deffn {debug command} weval WEXP
Evaluates the given w-expression, @var{WEXP}. The w-expression can
contain any currently defined symbol. For instance:
@example
MIX > psym START
+ 00 00 00 46 56 (0000003000)
MIX > weval START(0:1),START(3:4)
+ 56 00 46 56 00 (0939716096)
MIX >
@end example
@end deffn
New symbols can be defined using the @code{ssym} command:
@deffn {debug command} ssym SYM WEXP
Defines the symbol named @var{SYM} with the value resulting from
evaluating @var{WEXP}, an w-expression. The newly defined symbol can be
used in subsequent @code{weval} commands, as part of the expression to
be evaluated. E.g.,
@example
MIX > ssym S 2+23*START
+ 00 00 18 19 56 (0000075000)
MIX > psym S
+ 00 00 18 19 56 (0000075000)
MIX > weval S(3:4)
+ 00 00 19 56 00 (0000081408)
MIX >
@end example
@end deffn
Finally, if you want to discover which is the decimal value of a MIX
word expressed as five bytes plus sign, you can use
@deffn {debug command} w2d WORD
Computes the decimal value of the given word. @var{WORD} must be
expressed as a sign (+/-) followed by five space-delimited, two-digit
decimal values representing the five bytes composing the word. The
reverse operation (showing the word representation of a decimal value)
can be accomplished with @code{weval}. For instance:
@example
MIX > w2d - 01 00 00 02 02
-16777346
MIX > weval -16777346
- 01 00 00 02 02 (0016777346)
MIX >
@end example
@end deffn
@node State commands, Configuration commands, Debug commands, Commands
@comment node-name, next, previous, up
@subsection State commands
Inspection and modification of the virtual machine state (memory,
registers, overflow toggle and comparison flag contents) is accomplished
using the following commands:
@deffn {state command} pc
Prints the current value of the program counter, which stores the
address of the next instruction to be executed in a non-halted program.
@end deffn
@deffn {state command} preg [A | X | J | I[1-6]]
@deffnx {state command} pall
@deffnx {state command} sreg A | X | J | I[1-6] value
@code{preg} prints the contents of a given MIX register. For instance,
@w{@code{preg} @var{A}} will print the contents of the A-register. When
invoked without arguments, all registers shall be printed:
@example
MIX > preg
rA: - 00 00 00 00 35 (0000000035)
rX: + 00 00 00 15 40 (0000001000)
rJ: + 00 00 (0000)
rI1: + 00 00 (0000) rI2: + 00 00 (0000)
rI3: + 00 00 (0000) rI4: + 00 00 (0000)
rI5: + 00 00 (0000) rI6: + 00 00 (0000)
MIX >
@end example
As you can see in the above sample, the contents is printed as the sign
plus the values of the MIX bytes stored in the register and, between
parenthesis, the decimal representation of its module.
@code{pall} prints the contents of all registers plus the comparison
flag and overflow toggle.
Finally, @code{sreg} Sets the contents of the given register to
@var{value}, expressed as a decimal constant. If @var{value} exceeds the
maximum value storable in the given register, @math{VALUE mod
MAXIMU_VALUE} is stored, e.g.
@example
MIX > sreg I1 1000
MIX > preg I1
rI1: + 15 40 (1000)
MIX > sreg I1 1000000
MIX > preg I1
rI1: + 09 00 (0576)
MIX >
@end example
@end deffn
@deffn {state command} pflags
@deffnx {state command} scmp E | G | L
@deffnx {state command} sover F | T
@code{pflags} prints the value of the comparison flag and overflow
toggle of the virtual machine, e.g.
@example
MIX > pflags
Overflow: F
Cmp: E
MIX >
@end example
@noindent
The values of the overflow toggle are either @var{F} (false) or @var{T}
(true), and, for the comparison flag, @var{E}, @var{G}, @var{L} (equal,
greater, lesser). @code{scmp} and @code{sover} are setters of the
comparison flag and overflow toggle values.
@end deffn
@deffn {state command} pmem from[-to]
@deffnx {state command} smem address value
@code{pmem} prints the contents of memory cells in the address range
@w{[@var{FROM}-@var{TO}]}. If the upper limit @var{to} is omitted, only
the contents of the memory cell with address @var{FROM} is printed, as
in
@example
MIX > pmem 3000
3000: + 46 58 00 19 37 (0786957541)
MIX >
@end example
The memory contents is displayed both as the set of five MIX bytes plus
sign composing the stored MIX word and, between parenthesis, the decimal
representation of the module of the stored value.
@code{smem} sets the content of the memory cell with address
@var{address} to @var{value}, expressed as a decimal constant.
@end deffn
Finally, you can use the @code{quit} command to exit @code{mixvm}.
@node Configuration commands, , State commands, Commands
@comment node-name, next, previous, up
@subsection Configuration commands
This section describes commands that allow you to configure the virtual
machine behaviour. This configuration is stored in the @sc{mdk}
directory @file{~/.mdk}.
@deffn {config command} timing [on|off]
This command (un)sets the printing of timing statistics. When run
without argument, it prints the current timing statistics.
@example
MIX > timing
Elapsed time: 10 /Total program time: 11 (Total uptime: 11)
MIX >
@end example
@end deffn
@deffn {config command} sedit TEMPLATE
@deffnx pedit
@code{sedit} sets the command to be used to edit MIXAL source files with
the @code{edit} command. @var{TEMPLATE} must contain the control
characters @code{%s} to mark the place where the source's file name will
be inserted. For instance, if you type
@example
MIX > sedit emacsclient %s
MIX >
@end example
issuing the @code{mixvm} command @w{@code{edit foo.mixal}} will invoke
the operating system command @w{@code{emacsclient foo.mixal}}.
@code{pedit} prints the current value of the edit command template.
@end deffn
@deffn {config command} sasm TEMPLATE
@deffnx pasm
@code{sasm} sets the command to be used to compile MIXAL source files with
the @code{compile} command. @var{template} must contain the control
characters @code{%s} to mark the place where the source's file name will
be inserted. For instance, if you type
@example
MIX > sasm mixasm -g -l %s
MIX >
@end example
issuing the @code{mixvm} command @w{@code{compile foo.mixal}} will invoke
the operating system command @w{@code{mixasm -g -l foo.mixal}}.
@code{pasm} prints the current value of the compile command template.
@end deffn
@deffn {config command} devdir [DIRNAME]
MIX devices (@pxref{Devices}) are implemented as regular files
stored, by default, inside @file{~/.mdk}. This command lets you specify
an alternative location for storing these device files. When run without
arguments, @code{devdir} prints the current device directory.
@end deffn
@node Devices, , Commands, mixvm
@comment node-name, next, previous, up
@section MIX block devices
The MIX computer comes equipped with a set of block devices for
input-output operations (@pxref{Input-output operators}). @code{mixvm}
implements these block devices as disk files, with the exception of
block device no. 19 (typewriter terminal) which is redirected to
standard output. When you request an output operation on any other
(output) device, a file named according to the following table will be
created, and the specified MIX words will be
written to the file in binary form (for binary devices) or in ASCII (for
char devices). Files corresponding to input block devices should be
created and filled beforehand to be used by the MIX virtual machine (for
input-output devices this creation can be accomplished by a MIXAL
program writing to the device the required data, or, if you prefer, with
your favourite editor). The device files are stored, by default, in the
directory @file{~/.mdk}; this location can be changed using the
@code{mixvm} command @code{devdir} (@pxref{Configuration commands}).
@multitable {the device name} { xx-xx } {filename[x-x].dev} {bin i/o/char }
@item @emph{Device} @tab @emph{No.} @tab @emph{filename} @tab @emph{type}
@item Tape @tab 0-7 @tab @file{tape[0-7].dev} @tab bin i/o
@item Disks @tab 8-15 @tab @file{disk[0-7].dev} @tab bin i/o
@item Card reader @tab 16 @tab @file{cardrd.dev} @tab char in
@item Card writer @tab 17 @tab @file{cardwr.dev} @tab char out
@item Line printer @tab 18 @tab @file{printer.dev} @tab char out
@item Terminal @tab 19 @tab @code{stdout} @tab char out
@item Paper tape @tab 20 @tab @file{paper.dev} @tab char out
@end multitable
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